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DUET lab publications and presentations


Kaan, Z. & Yoon, S.-Y. (2019). Understanding Customer Experience of Biophilic, Experiential Retail Design using Virtual Reality, IASDR Conference (International Association of Societies of Design Research) 2019, Manchester, UK, Sept. 4.

Kim, H., Yi, S., & Yoon, S.-Y. (2019). Exploring touch feedback display of virtual keyboards for reduced eye movements. Displays. 56, pp.38-48.

Herbstreit, B.& Yoon, S.-Y. (2019). Place-Making: Place Attachment Evaluation of Student Union Design Intervention Using Participatory Design, EDRA50 .Brooklyn, NY. May 24.

Chandrasekera, T. & Yoon, S.-Y. (2018). Augmented reality, virtual reality and their effect on learning style in the creative design process, Design and Technology Education, 23(1). pp 55-75

Mock, T., Wang, Yi., & Yoon, S.-Y. (2018). Parametric Intention: Embodying a Thorough Design Ideology, Design Communication Conference, Ithaca, NY. Oct. 10.

Law, M., Bang, H., Selva, D., Yoon, S.-Y. & Hoffman, G. (2018). Side-by-side Human-Computer Design using a Tangible User Interface. Design Computing and Cognition 18, Milan, Italy. July 2-3 [Best paper award]

Bang, H., Shi, Y., Yoon, S.-Y., Hoffman, G., & Selva, D. (2018). Exploring the Feature Space to Aid Learning in Design Space Exploration. Design Computing and Cognition 18, Milan, Italy. July 2-3.

Shi, Y., Bang, H., Hoffman, G., Selva, D., & Yoon, S.-Y. (2018). Cognitive style and field knowledge in complex design problem solving: A comparative case study of decision support systems. Design Computing and Cognition 18, Milan, Italy. July 2-3.

Herbstreit, B., & Yoon, S.-Y. (2018). Participatory Design as a Tool for User Experience Assessment and Spatial Programming: Evidence from a Student Activity Center. EDRA49 Oklahoma City, OK. June 6-9.

Chandrasekera, T. & Yoon, S.-Y. (2018). The Effect of Augmented and Virtual Reality Interfaces In the Creative Design Process, International Journal of Virtual and Augmented Reality. 2(1). pp1- 13.

Jang, J., Baek, E., Choo, H., & Yoon, S.-Y. (2018). Store Design: Visual Complexity and Consumer Responses, International Journal of Design. 12(2). pp105-118.

Yoon, S.-Y. & Lee, S. (2018). Rhythmic Space: Sound Reactive Projection Mapping for interactive environments. IDEC Annual Conf., Boston, MA. March 7-10.

Yoon, S.-Y., Chung, S., & Shi, Y. (2018). Well-designed for social well-being: A WELL certified office pre-post case study. IDEC Annual Conf., Boston, MA. March 7-10.

Baek, E., Choo, H., Oh, H. & Yoon, S.-Y. (2017). How consumers “see” a visually warm store: Differences between affective and cognitive processors, Journal of Consumer Behaviour. 17(2). pp.149-160.

Mojtahedi, A., Yoon, S.-Y, Hosseini, T., & Martinez, D. (2017). Imaginative Data: Case study of work dynamics, 2017 Intersections between the academy and practice, AIA-ACSA conference, Orlando, FL. April 26.

Horst, J., & Yoon, S.-Y. (2017). Forced Perspective Signs as Wayfinding Aids: Testing the usability of theme park scenarios using virtual reality technology. EDRA47 Madison, WI. May 31-June 3.

Han, S., & Yoon, S.-Y. (2017). Collaborative Design Problem Solving in Different Seating Arrangements: Using Mixed Methods for Evaluating Student Perceptions and Performance. EDRA47 Madison, WI. May 31-June 3.

Akre, S., & Yoon, S.-Y. (2017). Bringing Views of Nature into the Workplace: Can Artificial Windows Improve Worker Performance on Vigilance Tasks? EDRA47 Madison, WI. May 31-June 3.

Yoon, S.-Y., & Shi, Y. (2017). Beyond the Noise: tackling the meaning of noise and speech privacy among knowledge workers in the open office environment. 2017 Interior Design Educators Council (IDEC) Annual Conf., Chicago, IL. March 8-12.

Yoon, S.-Y., Min, K., & Chun, H. (2017). The Impact of Noise on Customer Emotions and Repatronage Intentions in a Food Service Environment: A field study of a popular restaurant in a college town. IDEC Annual Conf., Chicago, IL. March 8-12.

Alawadhi, A. & Yoon, S.-Y. (2016). Shopping behavioral intentions contributed by store layout and perceived crowding: an exploratory study using computer walk-through simulation. 41(4), Journal of Interior Design. pp. 29-46.

Sadeghi, R. & Yoon, S.-Y. (2016). Effects of detail and navigability on size perception in Virtual Environments, International Journal of Architectonic, Spatial, and Environmental Design. 10(3), pp. 17-26.

Lee, S., & Yoon, S.-Y. (2016). Environmental Legibility and Wayfinding in Amorphous Spaces: A Comparison Study of Linear and Curvilinear Layouts in Virtual Environments. Design Communication Association (DCA) Biennial Conf., Bozeman, MT. Sept. 9.

Yoon, S.-Y. & Akre, S. (2016). Gender differences in psychophysiological and affective responses to designed environments: a pilot study, 7th International Conference on Applied Human Factors and Ergonomics (AHFE), Orlando, FL. July 30.

Jang, J., Baek, E., Yoon, S.-Y., & Choo, H. (2016). Understanding the affective response of consumers to the visual complexity of a fashion store: A psychophysiological approach, 7th International Conference on Applied Human Factors and Ergonomics (AHFE), Orlando, FL. July 30.

Yoon, S.-Y., Choi, Y. & Oh, H. (2015). User attributes in processing 3D VR-enabled showroom: gender, visual cognitive styles, and the sense of presence. International Journal of Human Computer Studies. 82. pp. 1-10.

Chandrasekera, T., D’Souza, N., & Yoon, S.-Y. (2015). Virtual Environments with soundscapes: a study on immersion and spatial abilities with way finding tasks. Environment and Planning B-Planning and Design. 42. pp. 1003-1019.

Yoon, S.-Y. & Choo, H. (2015). Visual merchandising strategies for fashion retailers. Journal of Global Fashion Marketing, 6(1). pp. 1 - 3.

Chandrasekera, T., & Yoon, S.-Y. (2015). Adopting Augmented Reality in design communication. The International Journal of Architectonic, Spatial, and Environmental Design. 9(10). pp. 1-14.

Lee, H.-K., Yoon, S.-Y., Lee, J., Kim, H.., Kwon, H., Kang, H., Hur, H., Lee, M. & Jun, D. (2015). The effects of sale signs on consumer intentions to visit a store. Journal of Global Fashion Marketing, 6 (1), pp. 20 - 32.

Choo, H., Yoon, S.-Y., Jung, H., Jim, G., Shin, H., Kim, H., & Kim, H. (2015). An exploratory study on visual merchandising of an apparel store utilizing 3D technology. Journal of Global Fashion Marketing, 6(1), pp. 33 - 46.

Oh, H., Baek, E., Choo, H., Yoon, S.-Y., Janiszewski, C. (2015). How does lighting of stores interact with global versus local processing modes of shoppers in retail environments? American Marketing Association and American Collegiate Retailing Association (AMA/ACRA) Conference, Coral Gables, FL. March 4-7.

Yoon, S.-Y., Hedge, A., Danko, S., Ying, H., & Bigalow, L., (2015). Forecasting performance of collaborative workplaces: case Studies to explore social sensing technology, EDRA46 Los Angeles, CA. May 27-30.

Chandrasekera, T., & Yoon, S.-Y. (2015). The Effect of tangible user interfaces on cognitive load in the creative design process. 2015 IEEE International Symposium on Mixed and Augmented Reality – Media, Art, Social Science, Humanities and Design, Fukuoka, Japan. Sept. 29-Oct.3. pp. 6-8.

Lee, Y.-R, Nam, K., & Yoon, S.-Y. (2015). Design characteristics of cultural spaces in traditional cultural areas using the concept of space marketing, EDRA 46, Los Angeles, CA. May 27-30.

Chandrasekera, T. & Yoon, S.-Y. (2015). Virtuality to reality: Furniture designing through digital prototyping, IDEC Annual Conference, Fort Worth, TX. March 11-14.

Eune, J. Ono, K., Fu, Z., Kim, Y., & Yoon, S.-Y. (2015). Workshop: Design approach for the development of the metropolitan public transportation, CHI 2015: Int. Computer-Human Interface Con., Seoul, Korea, April 18-23.

Yoon, S.-Y. & Park, N. (2015). Transforming the Visitor Center for Tourism in the Smartphone Era: Care study using a persona-based user-experience design approach, IDEC Annual Conf., Fort Worth, TX. March 11-14.

Chandrasekera, T. & Yoon, S.-Y. (2015). Understanding the effect of tangible user interfaces on design creativity, 20th Annual Conf. on Computer Aided Architectural Design Research in Asia (CAADRIA), Global Plaza, Korea. May 20-23.

Lin, Y.-F., & Yoon, S.-Y. (2014). Exploring the effects of lighting on consumer responses in a retail environment using 3D walk-through animation. Archive of Design Research, 2(28). pp. 5-25.

Choi, Y., Yang, S., & Yoon, S.-Y., (2014). The effect on Korean consumers’ brand preference, trust, purchase intention for donation amount information of luxury fashion brand. Journal of Fashion Business, 18(6). pp. 19-37.

Choi, Y. & Yoon, S.-Y. (2014). Neuroaesthetics: A review of the evidence on the importance of sensible design. Journal of Korean Society for Emotion and Sensibility. 17(2). pp. 45-54.

Chandrasekera, T. & Yoon, S.-Y. (2014). The effect of virtual reality and augmented reality in the design process, DCA Biennial Conf., California Polytechnic State University, Atlanta, GA. Oct. 2.

Chandrasekera, T., & Yoon, S.-Y. (2014). Using augmented reality tools to enhance design creativity, IDEC Annual Conf., New Orleans, LA. May 28-31.

Choi, Y. & Yoon, S.-Y. (2014). Neuroaesthetics: A review of the evidence aimed at sensible design, 2014 Korean Society of Consumer Studies, Seoul, Korea. May 10.

Yoon, S.-Y. (2014). An Enjoyable Journey from Digital to Analog: From Digital Sketching to Watercolor Painting, Creative Scholarship, IDEC Annual Conf., New Orleans, LA. March 7.

Alawadhi, A., & Yoon, S.-Y. (2014). Display layout and perceived crowding: Examining the effects of interior design on customers’ perception of crowding in a retail environment, 2014 IDEC Annual Conf., New Orleans LA. March 6-9.

Lin, Y.-F., & Yoon, S.-Y. (2013). Enhancing Atmospheric Effects: Exploring the Effects of Display Lighting on Consumers’ Psychological and Perceptional Reactions in a Retail Environment. EDRA 44. pp. 339. Providence RI, May 29-June 2.

Chandrasekera, T., & Yoon, S.-Y. (2013). An augmented reality-based spatially related navigation system for internal navigation of healthcare environments. EDRA 44. pp. 244-245. Providence RI, May 29-June 2.

Chandrasekera, T., D’Souza, N., & Yoon, S.-Y.. (2013). Soundscapes in immersive Virtual Environments. Int. Symposium on Affective Engineering (ISAE2013). Fukuoka, Japan, pp. 341-350. March 6-8.

Yoon, S.-Y., & Kim, D. (2013). Experiencing Color Environments by Different Age Groups: Tapping into the Potentials of VR Simulation. ISAE2013. Fukuoka, Japan, pp. 193-198. March 6-8.

Yoon, S.-Y., & Wise, K. (2013). Reading the Mind and Body Responding to Color Environments: Computer Simulations with Self-Reports and Physiological Signals. IDEC Annual Conf., pp. 694-695. Indianapolis, IN. Feb. 17-19.

Lin, Y.-F., & Yoon, S.-Y. (2013). Exploring the Effects of Display Lighting in a Retail Environment, IDEC Annual Conf., pp. 364-366, Indianapolis, IN. Feb. 17- 19.

Alawadhi, A., & Yoon, S.-Y. (2012). Effects of Store Image on Perceived Product Value. International Journal of Design Management & Professional Practice, 7(3), pp. 31-52.

Chandrasekera, T., D’Souza, N., & Yoon, S.-Y. (2013). Soundscapes in immersive virtual environments.  The International Symposium on Affective Engineering. pp.339-348.

Yoon, S.-Y., & Kim, D. (2013). Experiencing Color Environments by Different Age Groups: Tapping into the Potentials of VR Simulation. First International Symposium on Affective Engineering. Kitakyushu, Japan. Mar. 6-8. pp.191-196.

Lin, Y.-F., & Yoon, S.-Y. (2013). Enhancing Atomospheric Effects: Exploring the Effects of Display Lighting on Consumers' Psychological and Perceptional Reactions in a Retail Envrironment. edra 44, Providence, RI.

Yoon, S.-Y., & Wise, K. (2013).Reading the Mind and Body Responding to Color Environments: Computer Simulations with Self-Reports and Physiological Signals. Interior Designer Council (IDEC) Annual Conference,Indianapolis, Indiana. Feb. 17-19. pp. 694-695.

Lin, Y.-F., & Yoon, S.-Y. (2013). Exploring the Effects of Display Lighting in a Retail Environment, Interior Designer Council (IDEC) Annual Conference,Indianapolis, Indiana. Feb. 17-19. pp. 364-365.

Alawadhi, A., & Yoon, S.-Y. (2013). Retail Design's Influence on Consumers' Perception of Displayed Products: A Pilot Study using Computer Simulation Technology. 44th Annual Conference of the Environmental Design Research Association, Providence, RI. May 29- June 1.

Alawadhi, A., & Yoon, S.-Y. (2013). The Impact of Retail Design Elements on Customers' Perception of Crowding: A Pilot Study. 44th Annual Conference of the Environmental Design Research Association, Providence, RI. May 29- June 1.

Chandrasekera, T., & Yoon, S.-Y. (2013). An Augmented Reality-based syaptially related navigation system from Internal Navigation of Healthcare Environments, 44th Annual Conference of the Environmental Design Research Association, Providence, RI. May 29- June 1.

Hwang, J., Yoon, S.-Y., & Bendle, L., (2012). Desired privacy and the impact of crowding on customer emotions and approach-avoidance responses: Waiting in a virtual reality restaurant. International Journal of Contemporary Hospitality Management. 24(2). pp.224-250.

Chandrasekera, T., Yoon, S.-Y., & Balakrishnan, B. (2012). Digital orthographic projections in architectural representation: Augmented Reality based Learning, Design Communication Association 2012 Biannual National Conference, Stillwater, Oklahoma, Oct. 21-24.

Balakrishnan, B., Oprean, D., & Yoon, S.-Y. (2012). Analog to Digital: Affordable image based 3D modeling and motion capture for architectural design and evaluation, Stillwater, Oklahoma, Oct. 21-24.

Lin, Y.-F., & Yoon, S.-Y. (2011). Exploring Display Lighting Effects: A Comparison of Real and Virtual Experience. Journal of Korean Living Science Research.31(1), pp. 60-69.

Yoon, S.-Y. & Cho, J. (2011). Emotional Responses to Color Environments: An Experimental Study on Young and Old Adults using a Semi Immersive Virtual Environment. Journal of Korean Living Science Research. 31(1). 49-58.

D’Souza, N., Yoon, S.-Y., & Islam, Z. (2011). Understanding Design Skills of the Generation Y: An Exploration through the VR-KIDS project, Design Studies. 32(2). pp.180-209.

Cho, J. & Yoon, S.-Y. (2011). Different Aesthetic Impressions of Building Design between Designers and Laypersons, Journal of Korean Living Science Research.21, pp.15-21.

Chandrasekera, T., Yoon, S.-Y., & D’Souza, N. (2011). The Effect of Soundscapes on Immersive Experience in Virtual Environments, Short Paper presented at the 42st Environmental Design Research Association Conference, Chicago. May 27.

Yoon, S.-Y., Oh, H., & Cho, J. (2010). Understanding Furniture Choices using a 3D Virtual Showroom, Journal of Interior Design. 35(3). pp. 33-50.

Yoon, S.-Y., Hwang, J., & Park, J. (2010). Affordable 3D VR Technology for Sensible Design: An Approach to Designing an End-User Oriented Service Space. Journal of Korean Society for Emotion and Sensibility. 13(1). pp. 269-278.

Yoon, S.-Y., & Yoon, S.-H. (2010). Different Experiences of a Virtual Reality Interface for Design Review, Design Principles and Practices: An International Journal. 4(6). pp. 313-331.

Oprean, D., & Yoon, S.-Y. (2010). Experiencing the Color Environment: Understanding User Interaction with a Virtual Reality Interface. Journal of Korean Society for Emotion and Sensibility. 13(4). pp. 789-796.

Hwang, J., & Yoon, S.-Y. (2010). Impacts of crowding and desired privacy on customers’ emotions and attitudes toward service: A case of waiting in a restaurant, 2010 International CHRIE (Council on Hotel, Restaurant and Institutional Education) Conference, San Juan, Puerto Rico. July 28-31.

Oprean, D., & Yoon, S.-Y. (2010). Gaming or Non-gaming: Exploring interactive 3D design representation tools, 15th Biannual Conference of the Design Communication Association, Bozeman, Montana. Sept. 8-11.

Cho, J., & Yoon, S.-Y. (2010). Aesthetics by Laypersons and Designers: Understanding Different Views on Public Building Designs using Virtual Reality Technology, 15th Biannual Conference of the Design Communication Association, Bozeman, Montana. Sept. 8-11.  

Chandrasekera, T., Yoon, S.-Y., & D’Souza, N. (2010). The Effect of Soundscapes on Immersive Experience in Virtual Environments, 15th Biannual Conference of the Design Communication Association, Bozeman, Montana. Sept. 8-11.  

Cho, J., Yoon, S.-Y., & Nam, K. (2010). An Analysis on Topics of Sustainability during the Past Three Years: Reviewing Trends from Recent Conference Proceedings, 2010 Annual Conference of IDEC, Atlanta, Georgia. March 29.

Yoon, S.-Y., & Yoon, S.-H. (2010). Different Experiences of a Virtual Reality Interface for Design Review, International Conference on Design Principles and Practices. Chicago, Illinois. Feb. 13-15.

Hwang, J., & Yoon, S.-Y. (2009). Where Would You Like To Sit? Understanding Customers’ Privacy-Seeking Tendencies and Seating Behaviors to Create Effective Restaurant Environments, Journal of Foodservice Business Research. 12(3), pp. 219-223.

Yoon, S.-Y., & D’Souza, N. (2009). Different Visual Cognitive Styles, Different Problem-Solving Styles?  International Association of Societies of Design Research 2009, Seoul, Korea. Oct. 18-22.

Yoon, S.-Y., Tofle, R., Schwarz, B., Oprean, D., & Cho, J.Y. (2009). Understanding the Meaning of Color Environments: A Virtual Environment Exploratory Study, 2009 Annual Conference of IDEC, St. Louis, MO. March 25-28.

Yoon, S.-Y., Park, J., & Hwang J. (2009). Utilizing Virtual Environments to Advance Evidence-Based Design in Restaurant Interiors, 2009 Annual Conference of IDEC, St. Louis, MO. March 25-28

Yoon, S.-Y., Cho, J. Y. (2009). Understanding Furniture Decision Making Process and Design Preference using Web-Based VR Technology, 2009 Annual Conference of IDEC, St. Louis, MO. March 25-28.

Yoon, S.-Y., Laffey, J., & Oh, H. (2008). Understanding Usability and User Experience of Web-Based 3D Graphics Technology. International Journal of Human-Computer Interaction, 24(3), pp.288-306.

Oh, H., Yoon, S.-Y., & Shyu, C.-R. (2008). How Can Virtual Reality Reshape Furniture Retailing? Clothing and Textile Research Journal. 26(2), pp.143-163.

published by the Design, User Experience, Technology Lab | Department of Design & Environmental Analysis
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